Evolution of resource use through behavior imitation
Model was written in NetLogo 6.2.0
•
Viewed 200 times
•
Downloaded 9 times
•
Run 0 times
Do you have questions or comments about this model? Ask them here! (You'll first need to log in.)
Info tab cannot be displayed because of an encoding error
Comments and Questions
Please start the discussion about this model!
(You'll first need to log in.)
Click to Run Model
turtles-own [ harvest-type harvest-amount harvest energy age ] patches-own [resource] globals [ carryingcap growthrate ] ;;;;;;;;;;;;;;;;;;;;;; ;;;Setup Procedures;;; ;;;;;;;;;;;;;;;;;;;;;; to setup clear-all set carryingcap 100 set growthrate 0.3 setup-patches setup-turtles reset-ticks end to setup-patches ask patches [ set resource ( 75 + random (carryingcap / 4)) set pcolor scale-color brown resource 0 (carryingcap + 30) ] end to setup-turtles ask n-of Initial-number-agents patches [sprout 1 [set energy Living-costs + 1 set shape "person" set size 1 set age 30 + random 20]] ask n-of Sustainables turtles [ set harvest-type "sustainable"] ask turtles [ ifelse harvest-type = "sustainable" [set color green ] [set harvest-type "greedy" set color red] ] end ;;;;;;;;;;;;;;;;;;;;;;;; ;;;Runtime Procedures;;; ;;;;;;;;;;;;;;;;;;;;;;;; to go if count turtles = 0 [stop] ask turtles [ ifelse harvest-type = "sustainable" [set harvest-amount Harvest-sustainables ] [set harvest-amount Harvest-greedy ]] move harvest-patch livingcosts if imitation-bias = "most successful" [imitate-successful] if imitation-bias = "majority" [imitate-majority] if imitation-bias = "minority" [imitate-minority] if imitation-bias = "most experienced" [imitate-elder] ask turtles [try-new] if Reproduction [reproduce] death ask patches [ regrow recolor] ask turtles [ get-older ] tick end to move ;;turtle procedure ask turtles [ if random-float 100 < chance-agents-move [let nextpatch max-one-of (patches in-radius 2 with [not any? turtles-here] ) [resource] if nextpatch != nobody [ move-to nextpatch] ] ] end to harvest-patch ask turtles [ ifelse [resource] of patch-here > harvest-amount [set harvest harvest-amount ask patch-here [ set resource resource - [harvest-amount] of myself]] [set harvest [resource] of patch-here ask patch-here [set resource 0] ] set energy energy + harvest ] end to livingcosts ask turtles [set energy energy - Living-costs] end to imitate-successful ask turtles [ let neighbor-turtles turtles-on neighbors if any? neighbor-turtles [if random-float 100 < imitation-likelihood [ set harvest-type [harvest-type] of max-one-of neighbor-turtles [energy]]] update-color] end to imitate-majority ask turtles [ let neighbor-turtles turtles-on neighbors if any? neighbor-turtles [if random-float 100 < imitation-likelihood [ ifelse count (neighbor-turtles with [harvest-type = "sustainable"]) > count (neighbor-turtles with [harvest-type = "greedy"]) [ set harvest-type "sustainable"] [ set harvest-type "greedy"]]] update-color] end to imitate-minority ask turtles [ let neighbor-turtles turtles-on neighbors if any? neighbor-turtles [if random-float 100 < imitation-likelihood [ if ((count (neighbor-turtles with [harvest-type = "greedy"]) != 0) and (count (neighbor-turtles with [harvest-type = "sustainable"]) != 0)) [ifelse count (neighbor-turtles with [harvest-type = "sustainable"]) > count (neighbor-turtles with [harvest-type = "greedy"]) [ set harvest-type "greedy"] [ set harvest-type "sustainable"]]] update-color] ] end to imitate-elder ask turtles [ let neighbor-turtles turtles-on neighbors if any? neighbor-turtles [if random-float 100 < imitation-likelihood [ set harvest-type [harvest-type] of max-one-of neighbor-turtles [age]]] update-color] end to try-new ;; turtle procedure if random-float 100 < behavior-innovation-rate [ifelse harvest-type = "sustainable" [set harvest-type "greedy"] [set harvest-type "sustainable"] ] update-color end to reproduce ask turtles [ let neighborhood (patch-set neighbors with [not any? turtles-on self ]) if (any? neighborhood) and random-float 1 < ( 0.001 * energy );;/ 100) [hatch 1 [ set energy ([energy] of myself / 2) set age 0 move-to one-of neighborhood ] set energy (energy / 2) ] ] end to update-color ifelse harvest-type = "sustainable" [ set color green ] [ set color red ] end to death ask turtles [if energy <= 0 [die] if random-float 100 < Death-rate [ die ] if age > 80 [die] ] end to regrow ;; patch ifelse resource > 0 [set resource precision (resource + ((growthrate * resource) * (1 - (resource / carryingcap )))) 3] [ set resource 0.1] end to recolor ;; patch set pcolor scale-color brown resource 0 (carryingcap + 30) end to get-older set age (age + 0.1) end ;;; turtles1 variables to-report average-energy-greedys report sum [energy] of turtles with [harvest-type = "greedy"] / count turtles with [harvest-type = "greedy"] end to-report average-energy-sustainables report sum [energy] of turtles with [harvest-type = "sustainable"] / count turtles with [harvest-type = "sustainable"] end
There is only one version of this model, created about 2 years ago by Susan Hanisch.
Attached files
File | Type | Description | Last updated | |
---|---|---|---|---|
Evolution of resource use through behavior imitation.png | preview | Preview for 'Evolution of resource use through behavior imitation' | about 2 years ago, by Susan Hanisch | Download |
This model does not have any ancestors.
This model does not have any descendants.