Enhancing Ecological Education: Utilizing Agent-Based Modeling To Simplify The Impacts Of Deforestation On Amphibians

Enhancing Ecological Education: Utilizing Agent-Based Modeling To Simplify The Impacts Of Deforestation On Amphibians preview image

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Default-person Martín Otalora (Author)

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colombian frogs 

Tagged by Martín Otalora 2 months ago

edge effectT 

Tagged by Martín Otalora 2 months ago

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; especies Dendropsophus mathiassoni,No bosque
; Amazophrynella minuta Leptodactylus petersii Pristimantis variabilis, borde
; Engystomops petersi Pristimantis acuminatus Pristimantis conspicillatus bosque
globals [capacidad_huir_potrero capacidad_huir_borde capacidad_huir_bosque tiempo_de_reproduccion_borde tasa-abandono]
; Todas las tortugas poseen energia, pueden consumirla y recuperarla
turtles-own [energia]
;La tierra tiene tres estados, borde abandono y bosque. Cada estado tiene sus valores de temperatura, humedad relativa y dosel
patches-own
[bordear
abandono
reforestado
potrerizado
temperatura
humedad
dosel
]
breed [ potreros potrero ]  ; grupo 1: Dendropsophus mathiassoni,No bosque
breed [ bordes borde ] ; Grupo 2: Amazophrynella minuta, Leptodactylus petersii, Pristimantis variabilis, borde
breed [ bosques bosque ]; Grupo 3: Engystomops petersi, Pristimantis acuminatus, Pristimantis conspicillatus, bosque

To Neutral_Values

  set Pasture_population 15
  set Forest_edge_population 4
  set Forest_interior_population 5
  set tasa-restauracion 50
  set tasa-abandono 30
  set tasa-deforestacion 50
  set capacidad_huir_potrero 4
  set capacidad_huir_borde 5
  set capacidad_huir_bosque 2
  set tiempo_de_reproduccion_borde 10
end 

to setup
  resize-world 0 90 0 60
  clear-all
;Se segmenta el mundo en potrero, borde y bosque. Se ponen colores para diferenciarlos
    set capacidad_huir_potrero 4
  set capacidad_huir_borde 5
  set capacidad_huir_bosque 2
  ask patches with [
    pxcor <= 30 and
    pxcor >= min-pxcor and
    pycor <= 60 and
    pycor >= min-pycor ] [
    set pcolor 35
    set temperatura 26.5
    set dosel 1
   set humedad 90.4
  ]
 ;Potrero
  ask patches with [
    pxcor <= 60 and
    pxcor >= 30 and
    pycor <= 60 and
    pycor >= min-pycor ] [
    set pcolor 44
    set temperatura 29
    set dosel 84.3
   set humedad 79.3;
  ]
  ;Borde
  ask patches with [
    pxcor <= 90 and
    pxcor >= 60 and
    pycor <= 60 and
    pycor >= min-pycor ] [
    set pcolor 66
   set temperatura 26.3
   set dosel 85.2
   set humedad 94 ;
  ]
  ;Bosque

 ;se establece la forma de la rana
set-default-shape turtles "frog top"
 ; Se establecen las condiciones de las ranas, tamaño color y lugar de aparicion. La energia sera igual en todas las ranas en el set up.

   create-potreros Pasture_population

  [ set size 3        ;; easier to see
    set color yellow
setxy random xcor random ycor
move-to one-of patches with [pcolor = 35]
    set heading random 45 + 45
    set energia 50
 ]   ;; red = not carrying food

 ;Potrero

    create-bordes Forest_edge_population

  [ set size 3        ;; easier to see
    set color blue
setxy random xcor random ycor
move-to one-of patches with [pcolor = 44]
    set energia 50
    set heading random 360
 ]
; Borde

   create-bosques Forest_interior_population

  [ set size 3        ;; easier to see
    set color green
setxy random xcor random ycor
move-to one-of patches with [pcolor = 66]
    set energia 50
    set heading random 45 + 45
 ]
 ; Bosque
    reset-ticks
end 

to go
  ask potreros [
    morir-r
    if energia < 20 [descansar-potrero]
    if energia >= 20 and energia <= 80 [move-potrero]
    if energia > 80 [ if ticks mod 10 = 0 [reproducirse-potrero]]
    set heading random 360
    fd 1
    set energia energia - 2
  ]
ask bordes [
    morir
    if energia < 20 [descansar-borde]
    if energia >= 20 and energia <= 80 [move-borde]
    if energia > 80 [ if ticks mod 10 = 0 [reproducirse-borde]]
    ifelse Tasa-restauracion > 50 [set heading (45 + random 315)][set heading random 360]
      fd 1
 set energia energia - 2
  ]

  ask bosques [
    morir
    if energia < 20 [descansar-bosque]
    if energia >= 20 and energia <= 80 [move-bosque]
    if energia > 80 [ if ticks mod 10 = 0 [reproducirse-bosque]]
    set heading random 360
      fd 1
 set energia energia - 2
  ]

  ask patches [restauracion]
 ask patches [deforestacion]
 ask patches [abandonacion]
 ask patches [borderizacion]



if ticks >= 300 [stop]

tick
end 

to restauracion

  set reforestado 0
  if pcolor = 35 [
     set reforestado count neighbors with [pcolor = 44 or pcolor = 25 or pcolor = 75] ]
  if reforestado >= 3 [if random 100 <= tasa-restauracion and tasa-restauracion > 0 [
    set pcolor 75
    set temperatura 24.4 + random 3
    set humedad 91 + random 9
    set dosel 82 + random 5 ]
  ]
end 

to deforestacion
  set potrerizado 0
  if pcolor = 44 or pcolor = 25 or pcolor = 75 or pcolor = 66 [
     set potrerizado count neighbors with [pcolor = 35] ]
  if potrerizado >= 3 [if random 100 <= tasa-deforestacion [
    set pcolor 35
    set temperatura 22.7 + random 5
    set humedad 84.5 + random 10
    set dosel 0 + random 10]
  ]
end 

to abandonacion
  set abandono 0
  if tasa-deforestacion <= 0 and tasa-restauracion <= 0[
  if pcolor = 35 [
     set abandono count neighbors with [pcolor = 44 or pcolor = 25] ]
  if abandono >= 3 [if random 100 <= tasa-abandono [
    set pcolor 25
    set temperatura 24.6 + random 8
    set humedad 68 + random 14
    set dosel 79 + random 9]
  ]
  ]
end 

to borderizacion
  set bordear 0
  if pcolor = 44 or pcolor = 25 or pcolor = 35 [
     set bordear count neighbors with [pcolor = 66] ]
  if bordear >= 3 [if random 100 <= (tasa-restauracion - tasa-deforestacion) [
    set pcolor 66
    set temperatura 24.4 + random 3
    set humedad 91 + random 9
    set dosel 82 + random 5 ]
  ]
end 

to move-potrero
  ask turtles in-radius 4 [
   ifelse temperatura >= 28.6 or temperatura <= 22.6 or dosel >= 5 or humedad <= 84 [
     if any? patches in-radius Capacidad_huir_Potrero with [(temperatura >= 22.6  or dosel <= 5 or humedad >= 85) and (pcolor = 35 or pcolor = 44 or pcolor = 25 or pcolor = 75)][
      face one-of patches in-radius Capacidad_huir_Potrero with  [(temperatura >= 22.6  or dosel <= 5 or humedad >= 85) and (pcolor = 35 or pcolor = 44 or pcolor = 25 or pcolor = 75)]
     fd Capacidad_huir_Potrero
    set energia energia - 10
    ]]
     [descansar-potrero]
  ]
end 

to descansar-potrero
  ifelse pcolor = 35 [
    if energia <= 200 [set energia energia + 6]]
  [set energia energia + 1]
end 

to move-borde
  ask turtles in-radius 5 [ifelse temperatura >= 33.0 or temperatura <= 24.6 or dosel <= 80 or humedad <= 68 [
    if any? patches in-radius Capacidad_huir_borde with [(temperatura >= 24.6  or dosel >= 80 or humedad >= 70) and (pcolor = 44 or pcolor = 66 or pcolor = 75 or pcolor = 25)][
      face one-of patches in-radius Capacidad_huir_borde with [(temperatura >= 24.6  or dosel >= 80 or humedad >= 70) and (pcolor = 44 or pcolor = 66 or pcolor = 75 or pcolor = 25)]
      fd Capacidad_huir_borde
      set energia energia - 10]]
    [descansar-borde]
  ]
end 

to descansar-borde
  ifelse pcolor = 44 or pcolor = 66 or pcolor = 75 [
    if energia <= 200 [set energia energia + 6]]
  [set energia energia + 1]
end 

to move-bosque
     ask turtles in-radius 2 [ifelse temperatura >= 28.3 or temperatura <= 24.3 or dosel <= 82 or humedad <= 91 [
     if any? patches in-radius Capacidad_huir_bosque with [(temperatura >= 24.4 or dosel >= 82 or humedad >= 92 and pcolor = 66 or pcolor = 44 or pcolor = 70)][
      face one-of patches in-radius Capacidad_huir_bosque with [(temperatura >= 24.4 or dosel >= 82 or humedad >= 92) and (pcolor = 66 or pcolor = 44 or pcolor = 70)]
      fd Capacidad_huir_bosque
      set energia energia - 10]]

    [descansar-bosque]
  ]
end 

to descansar-bosque
  ifelse pcolor = 66 or pcolor = 70 [
    if energia <= 200 [set energia energia + 6]]
  [set energia energia + 1]
end 

to reproducirse-potrero
  if energia > 80  and count potreros < 100 [ if random 100 > 50 [set energia energia - 60
      hatch 1 [ rt random-float 360 fd 2
      set energia energia / 3]]]
end 

to reproducirse-borde
  if energia > 80 and count bordes < 100 [ if random 100 > 50 [set energia energia - 73
      hatch 1 [ rt random-float 360 fd 2
      set energia energia / 3]]]
end 

to reproducirse-bosque
  if energia > 80 and count bosques < 100 [ if random 100 > 50 [set energia energia - 67
      hatch 1 [ rt random-float 360 fd 2
      set energia energia / 3]]]
end 

to morir-r
  if ticks mod 10 = 0 [if random 100 > 80[die]]
  if energia < 1 [die]
end 

to morir
  if ticks mod 10 = 0 [if random 100 > 95[die]]
  if energia < 1 [die]
end 

There are 3 versions of this model.

Uploaded by When Description Download
Martín Otalora 2 months ago Slight change to the sliders and headers Download this version
Martín Otalora 2 months ago Minor corrections to sliders and rhe references Download this version
Martín Otalora 2 months ago Changes to original: There is now a limit to the amount of frogs to improve performance. Titles are now in english. Graphs now have edge titltes. Reorganized some sliders Download this version

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Parent: Edge Effect on Frogs of Caqueta, Colombia

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